Introduction to Redis
Redis is an open source, BSD licensed, advanced key-value cache and store. It is often referred to as a data structure server since keys can contain strings, hashes, lists, sets, sorted sets, bitmaps and hyperloglogs.
You can run atomic operations on these types, like appending to a string; incrementing the value in a hash; pushing an element to a list; computing set intersection, union and difference; or getting the member with highest ranking in a sorted set.
In order to achieve its outstanding performance, Redis works with an in-memory dataset. Depending on your use case, you can persist it either by dumping the dataset to disk every once in a while, or by appending each command to a log. Persistence can be optionally disabled, if you just need a feature-rich, networked, in-memory cache.
Redis also supports trivial-to-setup master-slave asynchronous replication, with very fast non-blocking first synchronization, auto-reconnection with partial resynchronization on net split.
Other features include:
- Lua scripting
- Keys with a limited time-to-live
- LRU eviction fo keys
- Automatic failover
You can use Redis from most programming languages out there.
Redis is written in ANSI C and works in most POSIX systems like Linux, *BSD, OS X without external dependencies. Linux and OSX are the two operating systems where Redis is developed and more tested, and we recommend using Linux for deploying. Redis may work in Solaris-derived systems like SmartOS, but the support is best effort. There is no official support for Windows builds, but Microsoft develops and maintains a Win-64 port of Redis.